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GameDev Cookbook: Developing Games for Android, iOS, Windows 8 and the web: Teach you to develop a full-fledged game for mobile platforms with Unity3D. With the advanced Unity3D, you can easily create rich and engaging games for the web and mobile platforms. The book includes comprehensive coverage of all the concepts and techniques about Unity3D development. It covers all the aspects of creating a Game. You will learn about creating 3D models, setting up character and player controls, creating physics, simulation, lighting, animation and sound, using Unity3D plugins, and much more.
Fast and easy to learn, Game Development Cookbook by Aaron Wahrens provides on-the-job advice for developers so you can build games fast. You will get to build games from scratch or modify pre-existing games with the included assets. You will learn the inner-workings of the new Unity 5.2 engine, including using the event system, AI Builder, Blueprint, PropertySystem, and more.
In this book, author Christian provides detailed guides for publishing your own game using Libgdx game development framework. This book uses this framework to create a simple, yet fully functioning 2D game, which can be published to several platforms such as Android, iOS, Windows, Web, and MacOS. The book starts with the installation of the Libgdx game development kit and includes step by step guides to getting your project ready for publishing, including covered each step of the game creation process.
This training provides developers with a step-by-step guide to building a first-person shooter game using Libgdx game development framework. Starting from scratch, the book reveals the basic process of creating a fully-featured game. The book covers a comprehensive list of game development techniques that are optimized for both mobile and high-end platforms, with menus, animations, sounds, and more. d2c66b5586